Captain Toads Treasure Tracker Wii U review.
Many Mario characters are having their turn in the spotlight, with Peach having her own lead in the brilliant Super Princess Peach DS. Yoshi, having Super Mario world 2 Yoshi’s Island, Yoshi’s NEW island along with upcoming titles too. Luigi, having 2013 dedicated to him and a handful of titles. I did ask myself during the time of Mario Galaxy when Toad would have his turn. A nice touch in Mario 3D World sees Toad appear as a playable character for the first time since Super Mario Bros 2, but he never quite had a lead role. Finally, 2014 brings him forward as the character of his very own game.
If you were a fan of the Toad mini games in Mario 3D world and never threw your Wii U pad at the screen in frustration, then this game is right up your street.
It’s recently rumoured to have originally been a Legend of Zelda game, though I don’t see how it would work for such a demanding RPG.
Like Mario 64, Mario Galaxy has now laid the foundations for the new direction and uniqueness we find in Mario games now.
When you take the plunge into the game, you will experience the familiarity of the Toad mini games mentioned earlier, but this is on a much grander scale. The team behind the mini levels are also responsible for this title.
Toad and Toadette are travelling through the Mario Galaxy treasure tracking. Out of nowhere a large black bird, ‘Wingo,’ swoops down to steal their treasure. In an attempt to stop him Toadette grabs Wingo’s foot and get’s taken away along with the treasure. It’s up-to Toad to find Wingo, reclaim the treasure and rescue Toadette.
Toad has to navigate his way around fully rotatable levels with interactive objects, enemies, collectables and stars. The difficulty ranges from quite basic to tricky and potentially tedious, but not impossible.
It looks just like it has leapt out Super Mario 3d world, to the extent that on bonus levels you will play through some of the levels from Super Mario 3d world.
Like most modern Mario games, collecting the star will finish the level.
Similar features to Super Mario 3d world are present, but it also has a few of its own. The game utilising the touchpad in a great way, to rotate staircases, hold an enemy in it’s tracks, and to move platforms as well as many other uses. The touch pad is also very responsive and the stylus provides enhanced precision.
The controls are very simple, Captain Toad does not jump, which takes a little getting used to.
Y B and A all give Toad a small boost when running. The left analogue controls Toads movement and the right pans the camera. The camera panning is not as good as it could have been on some of the larger levels as sometimes the zoom on the level is quite far out. Sometimes navigating around the courses can be tricky, but thankfully X zooms right in on your character.
There are some nifty tools like a pickaxe you can pick up that only last briefly, but they can be used to smash blocks to get to items and passageways.
You can’t fight enemies, you have to evade them, but there are resources such as Bullet Bills and cannon and some of the environment that can be rotated with an valve and aimed towards them, as well as other great things such as mine cart rails.
Keeping to Mario tradition, the levels greatly vary, and the environment between levels change, with the bright sunny levels, ghost house, water and lava levels, some of them have adjustable platforms taking Toad to new heights. Each level has a special requirement to earn giving them extra playability, and after every few levels there is a boss battle with enormous foes.
There seems to be no end to Nintendos genius, innovation, vision and new directions in Mario games. This game is no exception, though I say Mario games, it’s Toad’s game, which is the point.
This isn’t going to be everyone’s cup of tea, but for many, it will be a very enjoyable and memorable experience. It’s an excellent game and fantastic to see the mini-game in Mario 3D world come to its own full version.