New Yoshi’s Island Review

Conveniently Yoshi using egg’s and with it nearing Easter, Nintendo UK also provided an awesome white chocolate Yoshi easter egg with a surprise inside. Which as exciting as receiving new Yoshi’s island to review is, I doubt I would have an easter egg otherwise. Now to see if I am a good adult and wait until easter to open the egg, stuff myself silly and see what surprise is inside, or act like a rebellious child smash open the egg eat till i’m sick and see what surprise is waiting. What would you do?

yoshi

Shown on Nintendo Direct on the 13 Feb 2014, i’m sure there was a national wave of excitement to see a sequel to the 1995 Snes classic, a whopping 19 years later. So what do we already know?

Yoshi can use new giant eggs, mega egg-dozers. These can be used to access secret area’s, blocked area’s and to smash through objects like pipes and bricks. They can ricochet off angled walls and will collect coins that are in their line of fire in unreachable areas.

Metal egg dozers can be rolled across the ground and even taken underwater.

Yoshi’s has more transformation types or mini-games is you like, which ingeniously use the 3DS’ giroscope to navigate them, though you have to be quick, they are timed. Special stars will make Yoshi able to runs up walls and across ceilings, and then shoot through the air. These thing’s giving more access to different heights and otherwise impossible areas on certain levels.

It uses the same story line as the original.

A stork is escorting two babies to their expected parents. The stork stops off at the wrong house, it takes to the sky’s again only to be met by Kamek and some of his flying toady minions. Kamek grabs baby Luigi, seperating the twins, while baby Mario plummets towards the sea. Luckily Baby Mario’s fall is broken by his nappie, that becomes a parachute and safely lands on Yoshi island. Although the Yoshi’s have enough worry with baby Bowser who is wanting to take over their island, as baby Mario attempts to crawl off in search of Baby Luigi, Yoshi, cannot stand by and watch. He decides he is going to protect and escort Baby Mario, and the rest of the Yoshi clan agree to spread all over the island to take it in turns to help.

As my 3DS has reached it’s memory limit I have had to play the game on 2DS. So unfortunately I cannot comment on how it looks using the 3D effect. But I did read a review by the popular YouTubers, tweeters and all round great guys, The Games Shed, they say that the 3D effect isn’t intrusive and you don’t a headache from the 3D effect. So I have all faith in that being gospel.

Yoshi’s new island is a lovely looking game. From a side by side comparison of screen shots from both games, it is clear how much sharper it looks. Going from the rather eye catching sketchy cartoon effect on the snes original, to a more fuller computer graphic pastel look, that still holds some of the hand sketched effect with it.

Most of the original components are still there. Yoshi still uses egg’s as weapons which can still be obtained through the egg blocks, egg plants or swallowing an enemy and pressing down, use x to aim and fire them to hit enemies, question mark clouds with wings, buckets that are hanging in mid-air, to collect coins and flowers from the air or that hover below the ground and platforms. I can’t help but smirk every time Yoshi swallows a giant shy guy beyond belief and it pops out the other end as a giant egg. Some of the same enemies are back as well as the same collectables, including the small cluster of stars that disperse from the question mark clouds with wings, *and from certain enemies, that jump along the floor in different directions and keep going for a brief time until they vanish or you have collected them. The happy flowers, there are 5 to find and collect on each level, and then the red coins hidden in enemies, buckets, secret area’s, disguised as gold coins etc, and there are 20 to find and collect on each level.

It is wonderful to see a return to the Yoshi spin off and it is very suited to the 3DS era.

Though I can’t help but wonder about the capability’s it could have had, had it been released on the home console Wii U and using the touch screen. But you never know what Nintendo have up their sleeve.

As much fun as New Yoshi’s Island is, I can’t help but think it has been 19 years since Yoshi’s Island, and with all the varied Mario games there has been since it, using some of those elements could have made it so much more.

But it really is very good and will charm the socks off both fans and people new to the Mario series.

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